Summary
Surprisingly, it is unrelated to
While fighting together, COMMON_ELEMENT_NAME_Fire Pals drop more items when defeated.
Hurls a ball of water straight at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 5000
Summons a sharp ice lance under an enemy.
Power: 70
Cooldown: 15
Range: 100 - 9999
Lies on its belly while generating frozen air all around it before sliding at enemies at high speed.
Power: 70
Cooldown: 10
Range: 500 - 3000
Enshrouds an enemy in a frigid blast of air, dealing continuous damage.
Power: 90
Cooldown: 22
Range: 100 - 1000
Creates a giant ball of water and hurls it at an enemy.
Power: 100
Cooldown: 30
Range: 1000 - 9999
It deals damage to those in the surrounding area upon impact.
Power: 130
Cooldown: 45
Range: 1000 - 9999
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.
Power: 150
Cooldown: 55
Range: 500 - 1800