![Monster Farm](https://palworldbreeder.com/images/work/item_12.webp)
Summary
Its hard tail does not deteriorate even when cut off. Some believed these severed tails to be good luck, but for the innumerable
Sometimes digs up Money when assigned to MonsterFarm.
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Hurls sticky mud at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 3000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Unleashes a sphere of darkness that slowly tracks down an enemy.
Power: 40
Cooldown: 4
Range: 500 - 1000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Quickly discharges dark energy, damaging those around it.
Power: 55
Cooldown: 10
Range: 0 - 300
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Generates two sand tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 100 - 3000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Fires three balls of malice that relentlessly pursue an enemy.
Power: 75
Cooldown: 16
Range: 500 - 5000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Creates a giant ball of darkness and hurls it at an enemy.
Power: 100
Cooldown: 30
Range: 1000 - 9999
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Charges dark energy before blasting enemies with a powerful beam.
Power: 150
Cooldown: 55
Range: 500 - 1800