Summary
Its personality changes depending on the quality of the water it was born into.
While in team, increases attack power of COMMON_ELEMENT_NAME_Water Pals.
Hurls a high speed ball of water at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 5000
Hurls an energy ball imbued with draconic energy at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 4000
Hurls a ball of water straight at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 5000
Fires numerous bubbles that slowly pursue an enemy.
Power: 65
Cooldown: 13
Range: 1000 - 3500
Charges a massive amount of energy before firing a large destructive ball.
Power: 70
Cooldown: 15
Range: 1000 - 9999
Creates a giant ball of water and hurls it at an enemy.
Power: 100
Cooldown: 30
Range: 1000 - 9999
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.
Power: 150
Cooldown: 55
Range: 500 - 1800