Summary
Once upon a time, it was a giant and powerful aquatic Pal. However, with the dwindling availability of food, it ventured onto land. As a consequence of burning many calories to walk, it astonishingly awakened its power to control fire!
When activated, attacks targeted enemy with a powerful FireSeed. While in team, increases player's attack power.
Hurls a ball of fire straight at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 5000
Charges energy into a focused blast.
Power: 35
Cooldown: 4
Range: 600 - 3000
The fireballs explode after a short distance, generating smaller fireballs that spread forward.
Power: 45
Cooldown: 7
Range: 1000 - 3000
Fires three flaming arrows in succession that home in on an enemy.
Power: 55
Cooldown: 10
Range: 500 - 5000
Generates a lightning bolt that moves forward in a line.
Power: 75
Cooldown: 16
Range: 500 - 2000
The ball explodes over a wide area upon impact.
Power: 150
Cooldown: 55
Range: 500 - 9999
Energizes the surrounding ground, causing it to explode after a set amount of time.
Power: 120
Cooldown: 40
Range: 100 - 1000