Summary
A Pal that can easily take flight even while grasping a human. It is, however, prone to letting go when tired, which has led to the sudden demise of more than a few souls.
While in team, can be summoned and used instead of a glider. Allows you to fire a gun while gliding with this Pal.
Soars through the air with its talons outstretched forward.
Power: 60
Cooldown: 8
Range: 0 - 1000
Power: 25
Cooldown: 2
Range: 500 - 4000
Hurls sticky mud at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 3000
Fires a high speed blade of wind that flies straight at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 5000
Generates two sand tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 100 - 3000
Generates two tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 700 - 3000
Charges destructive energy before firing a high-powered beam forward across a wide area.
Power: 150
Cooldown: 55
Range: 500 - 1800