Summary
In ages past, its beautiful visage was a common sight in paintings. As time passed, its beautiful pelt and antlers were often seen in works of art.
Can be ridden. Can double jump while mounted.
Power: 25
Cooldown: 2
Range: 500 - 4000
Hurls a ball of water straight at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 5000
Charges forward while manipulating the atmosphere to create a pressurized wind tunnel around itself.
Power: 90
Cooldown: 15
Range: 550 - 2000
Creates acidic clouds that pour down acid rain on enemies.
Power: 80
Cooldown: 18
Range: 100 - 1000
Creates a giant ball of water and hurls it at an enemy.
Power: 100
Cooldown: 30
Range: 1000 - 9999
It deals damage to those in the surrounding area upon impact.
Power: 130
Cooldown: 45
Range: 1000 - 9999
Charges destructive energy before firing a high-powered beam forward across a wide area.
Power: 150
Cooldown: 55
Range: 500 - 1800