![Deforest](https://palworldbreeder.com/images/work/item_06.webp)
Summary
The individual with the hardest horns becomes the leader. Once the horns are lost, so too is its leadership status. It leaves the herd amidst farewell glances and quietly returns to the earth.
Can be ridden. Can perform a double jump while mounted. Increases efficiency of cutting trees.
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Charges energy into a focused blast.
Power: 35
Cooldown: 4
Range: 600 - 3000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Charges at foes and uses antlers to launch them into the air. If used while riding, the direction of the charge can be controlled.
Power: 50
Cooldown: 5
Range: 550 - 2000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Power: 55
Cooldown: 10
Range: 500 - 4000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Digs up a boulder and hurls it at an enemy.
Power: 70
Cooldown: 15
Range: 500 - 2500
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Charges a massive amount of energy before firing a large destructive ball.
Power: 70
Cooldown: 15
Range: 1000 - 9999
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Generates two sand tornadoes on either side before launching them at an enemy.
Power: 80
Cooldown: 18
Range: 100 - 3000
![Element Icon](https://palworldbreeder.com/images/T_Icon_element_s_07.webp)
Generates a sharp rock spear under an enemy.
Power: 150
Cooldown: 55
Range: 100 - 9999