Summary
Compared to
While in team, increases attack power of COMMON_ELEMENT_NAME_Normal Pals. Sometimes drops MonsterFarm.
Power: 25
Cooldown: 2
Range: 500 - 4000
Hurls sticky mud at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 3000
The user releases a lightning ball that expands outward in a forward, circular pattern.
Power: 30
Cooldown: 2
Range: 500 - 5000
Charges energy into a focused blast.
Power: 35
Cooldown: 4
Range: 600 - 3000
Quickly discharges electricity, shocking those around it.
Power: 40
Cooldown: 4
Range: 0 - 300
Charges a massive amount of energy before firing a large destructive ball.
Power: 70
Cooldown: 15
Range: 1000 - 9999
Charges electric energy before blasting enemies with a powerful shock.
Power: 150
Cooldown: 55
Range: 500 - 3000