Summary
While it prefers raw meat, it always ends up eating well-done meat. This is due to its blistering claws, which it uses as its weapon—it simply doesn't realize its prey gets burned to a crisp.
Can be ridden. While fighting together, COMMON_ELEMENT_NAME_Leaf Pals drop more items when defeated.
Hurls a ball of fire straight at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 5000
Charges energy into a focused blast.
Power: 35
Cooldown: 4
Range: 600 - 3000
Fires three flaming arrows in succession that home in on an enemy.
Power: 55
Cooldown: 10
Range: 500 - 5000
Shoots flames at an enemy, dealing continuous damage.
Power: 70
Cooldown: 15
Range: 500 - 1500
Energizes the surrounding ground, causing it to explode after a set amount of time.
Power: 120
Cooldown: 40
Range: 100 - 1000
The ball explodes over a wide area upon impact.
Power: 150
Cooldown: 55
Range: 500 - 9999
Charges destructive energy before firing a high-powered beam forward across a wide area.
Power: 150
Cooldown: 55
Range: 500 - 1800