Summary
This Pal's white ribbon turns black if doused with impure water. Given its usefulness in detecting poison, this Pal was once overhunted. This past has left them bitter towards humanity.
Can be ridden to travel on water. Applies COMMON_ELEMENT_NAME_Water damage to the player's attacks while mounted.
Hurls a ball of water straight at an enemy.
Power: 40
Cooldown: 4
Range: 500 - 5000
Hurls an energy ball imbued with draconic energy at an enemy.
Power: 30
Cooldown: 2
Range: 500 - 4000
Fires numerous bubbles that slowly pursue an enemy.
Power: 65
Cooldown: 13
Range: 1000 - 3500
Quickly discharges draconic energy, damaging those around it.
Power: 55
Cooldown: 10
Range: 0 - 200
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it.
Power: 70
Cooldown: 15
Range: 500 - 1500
Shoots pressurized water at extreme velocities, sweeping over a wide area in front of it.
Power: 150
Cooldown: 55
Range: 500 - 1800
Calls down numerous small meteorites and launches them at an enemy.
Power: 150
Cooldown: 55
Range: 500 - 5000